Senior Sound Designer - 12 month contract

Media Molecule

Senior Sound Designer - 12 month contract
 

It’s a great time to be part of the Media Molecule team as the studio undergoes an exciting period of growth and evolution. We are now looking for a talented senior sound designer to join our Audio team and help with our new title! This is without doubt, one of the best Audio roles around. There’s huge scope for impact in this role, with ownership of audio design and technical features. The senior sound designer will take ownership of a product area, assessing its needs, creating the necessary sounds, and guiding any additional work that needs to be taken on (e.g. handling a recording session etc.) This role will be hybrid working 2-3 days per week from our Guildford studio.

What are we looking for? 

  • Ability to produce sounds that inspire and impress! 

  • Previous experience in a similar role within the games industry and a clear understanding of what is required to make a game sound good - demonstrated in your showreel.  

  • An intimate knowledge of sound recording, mixing, editing etc with experience recording different material, and an understanding of all the practicalities involved. 

  • Demonstrable experience and knowledge of using Wwise (preferred), or another game sound implementation system. (e.g. FMOD, Unity, Unreal etc). 

  • Demonstrable experience with implementing Wwise/other middleware content into a game engine, using sound designer facing tools.  

  • Scripting knowledge is a plus, but not essential to this role. 

  • A proactive, creative and collaborative approach. 
     

We are accepting applications from people with varied levels of experience. 
To apply for this position please submit your CV & show-reel showing footage featuring your work 

 
If you can, please make sure your showreel is short and to the point – no more than 1:30 in length.  

Apply now »

Before you apply

People of all backgrounds, experiences, abilities and perspectives are encouraged to apply. Media Molecule is committed to creating an inclusive and safe work environment that reflects the diversity of the world around us. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

Tips for getting hired!

Words are not enough! We need to see what you make: a portfolio, showreel, demo…send us a curated selection of your work that shows just the pieces you’re most proud of. Don’t be afraid to show us your personal work alongside your professional projects… just make sure we have your best creations to look at.

Embrace collaboration. Media Molecule loves a game jam, so we need team members that can work well together – sometimes across departments that don’t traditionally overlap. Maybe you already work on a team, or manage a guild or play in a band – we’d love to hear how you get on collaborating with others.

Be yourself. We are a studio that encourages our team think creatively, to play with new technology and jam on individual ideas. We love seeing the personality of everyone at Media Molecule so it’s YOU and YOUR STYLE that we are interested in learning about. 

Go for it. Media Molecule is filled with people with all sorts of previous experiences – straight from university, from jobs outside the industry, from AAA studios and indie ones, etc. We are after people who fit the roles we are hiring for not a specific number of years in the industry. Some roles benefit from certain experience, of course, but otherwise we are very open. We make creative games, and creativity is something we all enjoy. If you are interested then please apply – and don’t forget that portfolio!

What you get

On top of all the things we already mentioned, you’ll also get to be part of a talented, diverse team of people, get a tip top benefits package, including private health and life insurance, income protection and all that jazz, a competitive salary, a winning bonus scheme, a personal development fund, being a name and not a number, free lunches, organic fruit, and really comfy chairs. Our main studio is based in Guildford, and we now also have a small office in Brighton.

If the all of those job requirements seem to be describing you, and you like the sound of working at Media Molecule, then you should apply at once!

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