Principal UX/UI Designer - 12 month contract

Media Molecule

We are Media Molecule, a multi-award-winning game developer and a proud member of the
PlayStation Studios family. We have a history of creating revolutionary games such as
LittleBigPlanet, Tearaway and most recently, the BAFTA Award winning Dreams. It’s a
fantastic time to join us as we embark on our next adventure, defining and executing the
vision for our next ambitious project and settling into our spectacular, newly refurbished
studio in central Guildford. We are now searching for a talented Principal UI/UX Designer to join us on a 12-month contract.

Reporting into the Associate Design Director, the Principal UI/UX Designer will build
strong, collaborative working relationships with art, design, and engineering to ensure
consistency, authenticity, and brand harmony across all systems and UI/UX? 

  • Partnering with production, you will manage the UI/UX roadmap
  • You will coordinate the creation of the user experience across all aspects of the
    game through cross-disciplinary collaboration with design, tech, audio, art and
    accessibility stakeholders.
  • Analytical UX problem defining, researching & solving
    Designing, prototyping and presenting user flows to both wireframe quality and high
    fidelity.
  • Architecting technical requirements for features and ongoing design iterations.
  • Contributing to the maintenance of a working UI design system.
  • Collaborating with developers to ensure smooth design handover and assist in client-
    side implementation where necessary.
  • Generating and collating assets necessary to complete the UI to shipping standard.
  • Using your experience to augment and build the skills and capabilities of the existing
    UI/UX team.
     
    Requirements
  • Significant experience in creating UI/UX within the games industry.
  • Expertise with UI/UX design tools, for wireframing and interactive prototyping,
    including Figma and other general design tools, such as Adobe Illustrator and
    Photoshop
  • Comfortable working with strong-minded, creative and collaborative teams. 
  • Excellent creative problem-solving skills – creating simple solutions to complex
    problems.
  • Previous experience mentoring, upskilling and inspiring design team members to
    excellence
  • Exceptional communicator, with strong presentation skills and the ability to convey a
    strong vision or idea to non-art stakeholders.
  • You have a solid grasp of visual design and user interface design principles.
  • You are highly self-motivated and directed.
     ?
    Plusses
  • We really want to hear from you if:
  • You have prior experience championing user experience design in a small UX team
  • You can work with After Effects and have experience with motion graphics 
  • You have experience working with the Noesis GUI middleware
  • Solid 2D Art skills preferred but not essential

Apply now »

Before you apply

People of all backgrounds, experiences, abilities and perspectives are encouraged to apply. Media Molecule is committed to creating an inclusive and safe work environment that reflects the diversity of the world around us. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

Tips for getting hired!

Words are not enough! We need to see what you make: a portfolio, showreel, demo…send us a curated selection of your work that shows just the pieces you’re most proud of. Don’t be afraid to show us your personal work alongside your professional projects… just make sure we have your best creations to look at.

Embrace collaboration. Media Molecule loves a game jam, so we need team members that can work well together – sometimes across departments that don’t traditionally overlap. Maybe you already work on a team, or manage a guild or play in a band – we’d love to hear how you get on collaborating with others.

Be yourself. We are a studio that encourages our team think creatively, to play with new technology and jam on individual ideas. We love seeing the personality of everyone at Media Molecule so it’s YOU and YOUR STYLE that we are interested in learning about. 

Go for it. Media Molecule is filled with people with all sorts of previous experiences – straight from university, from jobs outside the industry, from AAA studios and indie ones, etc. We are after people who fit the roles we are hiring for not a specific number of years in the industry. Some roles benefit from certain experience, of course, but otherwise we are very open. We make creative games, and creativity is something we all enjoy. If you are interested then please apply – and don’t forget that portfolio!

What you get

On top of all the things we already mentioned, you’ll also get to be part of a talented, diverse team of people, get a tip top benefits package, including private health and life insurance, income protection and all that jazz, a competitive salary, a winning bonus scheme, a personal development fund, being a name and not a number, free lunches, organic fruit, and really comfy chairs. Our main studio is based in Guildford, and we now also have a small office in Brighton.

If the all of those job requirements seem to be describing you, and you like the sound of working at Media Molecule, then you should apply at once!

Back to jobs page